- Steam Workshop: Arma 3. All the RHS mods in one collection. Total disk size 13GB AFRF 5 GB USAF 5 GB GREF 1.9 GB SAF 700 MB PKL 2.8 GB.
- VEHICLE CLASSES. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. For those insertions where surprise is key, deploy the SDV and approach the target from below.
- The existing text reads: Russian Federation Troops: rhsfactionmsv Russian Motor Rifle Troops: rhsfactionvdv. I think it should be changed to: Russian Federation Motor Rifle Troops: rhsfactionmsv Russian Federation Airborne Troops: rhsfactionvdv. In addition to this there are now a substantial amount more factions available within RHS Version 4.1.
![Names Names](https://desman-skis.com/img/arma-3-rhs-class-names.jpg)
Approved ArmA 3 Version: v1.92 If you do not have the required mods ready to go when the class starts, you will be asked to attend another time. This is meant to speed up classes and not make people wait for those who have not taken the time to check their mods prior to class. GitHub Gist: instantly share code, notes, and snippets.
Everything is ordered alphabetically.
You know an in-game name but want the class name? CTRL + F
ACE3
AtragMX
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_ATragMX | ATragMX | ACE_ItemCore |
Attachable
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_IR_Strobe_Item | IR strobe | ACE_ItemCore |
Ballistics
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_100Rnd_65x39_caseless_mag_Tracer_Dim | 6.5mm IR-DIM | Magazine |
ACE_200Rnd_65x39_cased_Box_Tracer_Dim | 6.5mm IR-DIM | Magazine |
ACE_30Rnd_65x39_caseless_mag_Tracer_Dim | 6.5mm IR-DIM | Magazine |
ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim | 6.5mm IR-DIM | Magazine |
ACE_30Rnd_556x45_Stanag_M995_AP_mag | 5.56mm AP | Magazine |
ACE_30Rnd_556x45_Stanag_Mk262_mag | 5.56mm Mk262 | Magazine |
ACE_30Rnd_556x45_Stanag_Mk318_mag | 5.56mm Mk318 | Magazine |
ACE_30Rnd_556x45_Stanag_Tracer_Dim | 5.56mm IR-DIM | Magazine |
ACE_20Rnd_762x51_Mag_Tracer | 7.62mm Tracer | Magazine |
ACE_20Rnd_762x51_Mag_Tracer_Dim | 7.62mm IR-DIM | Magazine |
ACE_20Rnd_762x51_Mag_SD | 7.62mm SD | Magazine |
ACE_10Rnd_762x51_M118LR_Mag | 7.62mm M118LR | Magazine |
ACE_10Rnd_762x51_Mk316_Mod_0_Mag | 7.62mm Mk316 | Magazine |
ACE_10Rnd_762x51_Mk319_Mod_0_Mag | 7.62mm Mk319 | Magazine |
ACE_10Rnd_762x51_M993_AP_Mag | 7.62mm AP | Magazine |
ACE_20Rnd_762x51_M118LR_Mag | 7.62mm M118LR | Magazine |
ACE_20Rnd_762x51_Mk316_Mod_0_Mag | 7.62mm Mk316 | Magazine |
ACE_20Rnd_762x51_Mk319_Mod_0_Mag | 7.62mm Mk319 | Magazine |
ACE_20Rnd_762x51_M993_AP_Mag | 7.62mm AP | Magazine |
ACE_20Rnd_762x67_Mk248_Mod_0_Mag | 7.62mm Mk248 | Magazine |
ACE_20Rnd_762x67_Mk248_Mod_1_Mag | 7.62mm Mk248 | Magazine |
ACE_20Rnd_762x67_Berger_Hybrid_OTM_Mag | 7.62mm OTM | Magazine |
ACE_30Rnd_65x47_Scenar_mag | 6.5mm Lapua | Magazine |
ACE_30Rnd_65_Creedmor_mag | 6.5mm CM | Magazine |
ACE_10Rnd_338_300gr_HPBT_Mag | .338 HPBT | Magazine |
ACE_10Rnd_338_API526_Mag | .338 AP | Magazine |
ACE_5Rnd_127x99_Mag | 12.7mm | Magazine |
ACE_5Rnd_127x99_API_Mag | 12.7mm API | Magazine |
ACE_5Rnd_127x99_AMAX_Mag | 12.7mm | Magazine |
ACE_30Rnd_9x19_mag | 9x19mm | Magazine |
ACE_16Rnd_9x19_mag | 9x19mm | Magazine |
ACE_10Rnd_762x54_Tracer_mag | 7.62mm | Magazine |
Captive
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_CableTie | cable tie | ACE_ItemCore |
Chemlights
Added in 3.7.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Chemlight_HiOrange | Chemlight (Hi Orange) | Throwable |
ACE_Chemlight_HiRed | Chemlight (Hi Red) | Throwable |
ACE_Chemlight_HiYellow | Chemlight (Hi Yellow) | Throwable |
ACE_Chemlight_HiWhite | Chemlight (Hi White) | Throwable |
ACE_Chemlight_Orange | Chemlight (Orange) | Throwable |
ACE_Chemlight_White | Chemlight (White) | Throwable |
ACE_Chemlight_IR | Chemlight (IR) | Throwable |
Common
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Banana | banana | ACE_ItemCore |
Concertina Wire
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_ConcertinaWireCoil | Concertina Wire Coil | ThingX |
ACE_ConcertinaWire | Concertina Wire | deployed concertina wire |
DAGR
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_DAGR | DAGR | ACE_ItemCore |
Disposable
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_launch_NLAW_Used_F | used NLAW | Weapon |
Explosives
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Cellphone | Cellphone | ACE_ItemCore |
ACE_Clacker | M57 Firing Device | ACE_ItemCore |
ACE_M26_Clacker | M26 Firing Device | ACE_ItemCore |
ACE_DefusalKit | Defusal Kit | ACE_ItemCore |
ACE_DeadManSwitch | Dead Man’s Switch | ACE_ItemCore |
Flashlights
Added in 3.3.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Flashlight_MX991 | Fulton MX-991 | ACE_ItemCore |
ACE_Flashlight_KSF1 | KSF-1 | ACE_ItemCore |
ACE_Flashlight_XL50 | Maglite XL50 | ACE_ItemCore |
Grenades
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_HandFlare_White | M127A1 Hand Held Signal (White) | Grenade |
ACE_HandFlare_Red | M127A1 Hand Held Signal (Red | Grenade |
ACE_HandFlare_Green | M127A1 Hand Held Signal (Green) | Grenade |
ACE_HandFlare_Yellow | M127A1 Hand Held Signal (Yellow) | Grenade |
ACE_M14 | AN-M14 Incendiary Grenade | Grenade |
ACE_M84 | M84 Stun Grenade | Grenade |
Gun Bag
Added in 3.6.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_gunbag | Gunbag | Backpack |
ACE_gunbag_Tan | Gunbag | Backpack |
Hearing
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_EarPlugs | Earplugs | ACE_ItemCore |
HuntIR
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_HuntIR_monitor | HuntIR monitor | ACE_ItemCore |
ACE_HuntIR_M203 | HuntIR Round | Grenade shell |
ACE_HuntIR_Box | HuntIR Transport Box | ammo box |
Kestrel
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Kestrel4500 | Kestrel 4500NV | ACE_ItemCore |
Laser Pointers
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
acc_pointer_IR | Laser Pointer (red) | Weapon accessory |
ACE_acc_pointer_red | Laser Pointer (green) | Weapon accessory |
ACE_acc_pointer_green_IR | Laser Pointer (green) | Weapon accessory |
ACE_acc_pointer_green | Laser Pointer (green) | Weapon accessory |
Logistics
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_UAVBattery | UAV Battery | ACE_ItemCore |
ACE_wirecutter | Wirecutter | ACE_ItemCore |
Map Tools
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_MapTools | Map Tools | ACE_ItemCore |
Medical
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_atropine | Atropin auto injector | ACE_ItemCore |
ACE_fieldDressing | Bandage (Basic) | ACE_ItemCore |
ACE_elasticBandage | Bandage (Elastic) | ACE_ItemCore |
ACE_quikclot | Basic Field Dressing (QuikClot) | ACE_ItemCore |
ACE_bloodIV | Blood IV (1000ml) | ACE_ItemCore |
ACE_bloodIV_500 | Blood IV (500ml) | ACE_ItemCore |
ACE_bloodIV_250 | Blood IV (250ml) | ACE_ItemCore |
ACE_bodyBag | Bodybag | ACE_ItemCore |
ACE_bodyBagObject | Bodybag (packed) | |
ACE_epinephrine | Epinephrine auto injector | ACE_ItemCore |
ACE_morphine | Morphine auto injector | ACE_ItemCore |
ACE_packingBandage | Packing Bandage | ACE_ItemCore |
ACE_personalAidKit | Personal Aid Kit | ACE_ItemCore |
ACE_plasmaIV | Plasma IV (1000ml) | ACE_ItemCore |
ACE_plasmaIV_500 | Plasma IV (500ml) | ACE_ItemCore |
ACE_plasmaIV_250 | Plasma IV (250ml) | ACE_ItemCore |
ACE_salineIV | Saline IV (1000ml) | ACE_ItemCore |
ACE_salineIV_500 | Saline IV (500ml) | ACE_ItemCore |
ACE_salineIV_250 | Saline IV (250ml) | ACE_ItemCore |
ACE_surgicalKit | Surgical Kit | ACE_ItemCore |
ACE_tourniquet | Tourniquet (CAT) | ACE_ItemCore |
ACE_medicalSupplyCrate | Simple ACE Medical Supply Crate | ammo box |
ACE_medicalSupplyCrate_advanced | Advanced ACE Medical Supply Crate | ammo box |
MicroDAGR
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_microDAGR | MicroDAGR GPS | ACE_ItemCore |
Mine Detector
Added in 3.6.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_VMH3 | VMH3 | Pistol_Base_F |
ACE_VMM3 | VMM3 | Pistol_Base_F |
MK6 Mortar
Added in 3.0.0
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Class Name | In-Game Name | Type |
---|---|---|
ACE_RangeTable_82mm | 82mm Rangetable | ACE_ItemCore |
ACE_1Rnd_82mm_Mo_HE | 82mm HE Round | Magazine |
ACE_1Rnd_82mm_Mo_Smoke | 82mm Smoke Round | Magazine |
ACE_1Rnd_82mm_Mo_Illum | 82mm Illumination Round | Magazine |
ACE_1Rnd_82mm_Mo_HE_Guided | 82mm Guided HE Round | Magazine |
ACE_1Rnd_82mm_Mo_HE_LaserGuided | 82mm Laser Guided HE Round | Magazine |
MX2A
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_MX2A | MX-2A | Binocular |
Nightvision
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_NVG_Gen1 | NV Goggles (Gen1) | NVG |
ACE_NVG_Gen2 | NV Goggles (Gen2) | NVG |
ACE_NVG_Gen4 | NV Goggles (Gen4) | NVG |
ACE_NVG_Wide | NV Goggles (Wide) | NVG |
Optics
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_optic_Arco_2D | ARCO (2D) | Weapon accessory |
ACE_optic_Arco_PIP | ARCO (PIP) | Weapon accessory |
ACE_optic_LRPS_2D | LRPS (2D) | Weapon accessory |
ACE_optic_LRPS_PIP | LRPS (PIP) | Weapon accessory |
ACE_optic_SOS_2D | MOS (2D) | Weapon accessory |
ACE_optic_SOS_PIP | MOS (PIP) | Weapon accessory |
ACE_optic_MRCO_2D | MRCO (2D) | Weapon accessory |
ACE_optic_MRCO_PIP | MRCO (PIP) | Weapon accessory |
ACE_optic_Hamr_2D | RCO (2D) | Weapon accessory |
ACE_optic_Hamr_PIP | RCO (PIP) | Weapon accessory |
Overheating
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_SpareBarrel | Spare barrel | ACE_ItemCore |
Parachute
last modified in 3.2.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Altimeter | Altimeter Watch | ACE_ItemCore |
ACE_NonSteerableParachute | Non-Steerable Parachute | Backpack |
ACE_ReserveParachute | Reserve Parachute | Backpack |
Rangecard
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_RangeCard | rangecard | ACE_ItemCore |
Repair
Added in 3.3.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Track | Spare Track | thingX |
ACE_Wheel | Spare Wheel | thingX |
Respawn
last modified in 3.2.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Rallypoint_West | Rallypoint West | FlagCarrier |
ACE_Rallypoint_East | Rallypoint East | FlagCarrier |
ACE_Rallypoint_Independent | Rallypoint Independent | FlagCarrier |
ACE_Rallypoint_West_Base | Rallypoint West (Base) | FlagCarrier |
ACE_Rallypoint_East_Base | Rallypoint East (Base) | FlagCarrier |
ACE_Rallypoint_Independent_Base | Rallypoint Independent (Base) | FlagCarrier |
Sandbag
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_Sandbag_empty | Sandbag (empty) | ACE_ItemCore |
ACE_SandbagObject | Sandbag | ThingX |
Spotting Scope
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_SpottingScope | Spotting Scope | ACE_ItemCore |
ACE_SpottingScopeObject | Spotting Scope (placed) | StaticATWeapon |
Tactical Ladder
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_TacticalLadder_Pack | Telescopic Ladder | Backpack |
ACE_Tactical_Ladder | Telescopic Ladder (placed) | house |
Tagging
Added in 3.5.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_SpraypaintBlack | Black spray paint | ACE_ItemCore |
ACE_SpraypaintBlue | Blue spray paint | ACE_ItemCore |
ACE_SpraypaintGreen | Green spray paint | ACE_ItemCore |
ACE_SpraypaintRed | Red spray paint | ACE_ItemCore |
Trenches
Added in 3.5.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_EntrenchingTool | Entrenching Tool | ACE_ItemCore |
![Arma 3 rhs class names generator Arma 3 rhs class names generator](/uploads/1/3/4/7/134766350/296327372.jpg)
Arma 3 Rhs Usaf
Tripod
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_Tripod | SSWT Kit | ACE_ItemCore |
ACE_TripodObject | SSWT Kit (placed) | ThingX |
Vehicle Lock
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_key_master | Vehicle Key: Master | ACE_ItemCore |
ACE_key_lockpick | Lockpick | ACE_ItemCore |
ACE_key_west | Vehicle Key: West | ACE_ItemCore |
ACE_key_east | Vehicle Key: East | ACE_ItemCore |
ACE_key_indp | Vehicle Key: Independent | ACE_ItemCore |
ACE_key_civ | Vehicle Key: Civilian | ACE_ItemCore |
Vector
Added in 3.0.0
Class Name | In-Game Name | Type |
---|---|---|
ACE_Vector | Vector 21 | Binoculars |
ACE_VectorDay | Vector 21 (Day) | Binoculars |
Yardage 450
Added in 3.1.1
Class Name | In-Game Name | Type |
---|---|---|
ACE_Yardage450 | Yardage 450 | Binocular |
Arma3 - Always good arma3
- Are you looking for arma3? If you are looking for arma3 clic
- Über 80% neue Produkte zum Festpreis; Das ist das neue eBay. Finde Arrma-! Kostenloser Versand verfügbar. Kauf auf eBay. eBay-Garantie
- Arma 3 CfgWeapons Items. Jump to navigation Jump to search. Arma 3 Assets Objects: BLUFOR: OPFOR: Independent: Civilian: Props. Structures; Ruins & Wrecks; Equipment; Objects; VR Objects; Animals; Other : Items: Weapons: Vehicle Weapons: Magazines: Items: Equipment: Preview Class Name Inventory description Magazines Used by; ItemWatch: Watch: Useful for recognizing clock position. Objects C.
- Camo selections: 3 Vehicle capacity: 4 --> 1 driver, 3 cargo positions Roles: None Can float: No Vehicle in vehicle transport: Cannot transport. Can be transported. Slingload: No Slingloadable: Yes B_MRAP_01_gmg_F: Hunter GMG: BLUFOR NATO Cars Public TruckHorn2 GMG_40mm: 2x 96Rnd_40mm_G_belt: A3_Soft_F_MRAP_01: Randomization: No Camo selections: 3
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launch_NLAW_F: PCML: PCML Rocket Launcher: NLAW_F: B_soldier_LAT_F B_recon_LAT_F B_CTRG_soldier_GL_LAT_F I_Soldier_LAT_F B_T_Soldier_LAT_F B_T_Recon_LAT_ Retrieved from https://community.bistudio.com/wiki?title=Arma_3_Assets&oldid=13718 Arma 3 CfgVehicles Structures. From Bohemia Interactive Community. Arma 3 CfgVehicles Structures. Jump to navigation Jump to search. Arma 3 Assets Objects: BLUFOR: OPFOR: Independent: Civilian: Props. Structures; Ruins & Wrecks; Equipment; Objects; VR Objects; Animals; Other: Items: Weapons: Vehicle Weapons: Magazines: Items: Equipment: Preview Class Name Display Name Side Category Subcategory.
Arma 3 CfgWeapons Items - Bohemia Interactive Communit
- C:UsersRobDocumentsArma 3 Alpha - Other ProfilesEggbeastmissions then run it in editor (needs interface set to small to use sliders) items i missed - have updated my post above
- Hey is there somewhere a sorted list for the RHS classnames ? Or at least a Picture with the classname ? it's a paint to test each classname to see what they spawn. Mostly the Uniform and vest
- All Arma 3 RHS classnames 2018. GitHub Gist: instantly share code, notes, and snippets
Arma 3 CfgVehicles WEST - Bohemia Interactive Communit
- utes - Duration.
- g 1.2 Content Update. April 29, 2020 SPOTREP #00094 Hotfix 1.98 (Vehicle.
- ### Arma 3 Editor ### Absofort werden wir uns den Editor von Arma 3 immer etwas näher ansehen. Das bedeutet, wir werden verschiedene Punkte durchgehen. Zukün.
- Put this into the INIT of the unit: this addEventhandler [fired,{hint format[%1,_this]}] Press preview. A message like this pops up on the upper right: [B Alpha 1-1:1 (Armaidiot),arifle_MX.
- Quick video guide on how to find classnames for units, vehicles, objects, and weapons. You can also find classnames of factions in CfgFactionClasses *** Scripted Way To Find Classname *** http.
Hallo GG-Community,bereits in der Vergangenheit kamen öfters mal Fragen zu den Classnames von Waffen, Objekten, Fahrzeuge, Uniformen etc. Es gibt zwei Methoden um Classnames aus dem Vanilla Arma oder auch aus Arma3 Mods herhaus zu finden.Die erste is Added in 3.1.1. Class Name In-Game Name Type; ACE_Yardage450: Yardage 450: Binocular: ACE3. ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. If you want to contribute something to ACE3, simply fork the GitHub repository and submit your pull requests for review. Issues / Feedback. Issues, feature requests and feedback are welcome at. Generated by FFAA_fnc_exportcfgvehiclesassetdb modified function in Arma 3 version 1.8.143869, FFAA MOD V6.0.8 by Micky 01:14 12 feb 2018 (CET) Arma 3 Assets Por addon God I love the Arma 3 community #8. Capwell. Aug 22, 2019 @ 2:51pm https://discord.epsilon.community/ #9 =MS=Scout . Aug 22, 2019 @ 3:09pm.
Arma 3 CfgWeapons Weapons - Bohemia Interactive Communit
- Arma 3. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Arma 3> Workshop > Nam's Workshop. 1,601 ratings. NIArms All in One. Description Discussions 20 Comments 547 Change Notes . Rate . Favorite. Favorited. Unfavorite. Share. Add to Collection. Data Type: Mod. Mod Type: Weapon. File Size . Posted . Updated . 3,995.393 MB. Nov 22, 2017 @ 6:29pm. May 3, 2019.
- Arma 3> Workshop > Perseus Mar's Workshop This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you
- The Arma 3 Laws of War DLC is supported by a major Arma 3 platform update, featuring new content and feature extensions. The platform update is free SUPPORTING FEATURE EXTENSIONS. CLUSTER STRIKES & UXO. Refined cluster strikes provide a highly destructive form of warfare, while the newly introduced simulation of Unexploded Ordnance means that some cluster bomblets might not explode upon impact.
Trivia . ArmA 3 was initially slated for release in July 2012 but was postponed following an incident involving two of its development leads on the islands of Lemnos and Agios Efstratios, Greece (the real-world islands that the in-game Altis and Stratis terrains are inspired by). Its tumultuous development cycle resulted in no less than three iterations of the storyline being established A look at the new demining drone available in the new laws Of War DLC for Arma 3. The demining drone is controlled by a IDAP UAV operator and is used to clear minefields. Laws Of War DLC is an.
Arma 3. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Arma 3 > Editor & scenario creation > Topic Details. Uri. Jun 16, 2015 @ 3:21am RHS mod classnames ? Hello, I'm looking for a classname list for the units in the RHS mod, and for the groupconfig names CfgGroups >> East >> OPF_F >> Infantry >> OIA_InfSquad I want use them by script but I can't. Red Hammer Studios is a group of dedicated modders, responsible for bringing top content to OFP and the Arma series of games since 2003. RHS is an independent, non-profit, community based content creation group that strives to deliver the most authentic representation of the subjects within our focus. RHS: Armed Forces of the Russian Federation. Armed Forces of the Russian Federation brought. The Community Upgrade Project (CUP) is an initiative to bring all the content of Arma, Arma 2 Combined Operations, Arma 2 ACR and Take on Helicopters from Bohemia Interactive into Arma 3, upgraded to the Arma 3 feature set. Its goal is to provide those assets to the community as a mod ready to use in the game, and as a starting point for modders and mission makers to build upon and learn from.
Arma 3 Assets - Bohemia Interactive Communit
- A list of firearms, launchers, and explosive ordnance found in ArmA 3. Artillery Light fire support is also available in the form of static mortars., Munitions that can be launched by static mortars vary from precision-guided shells, flares or smoke shells that can generate a thick cloud of cover for infantry
- CUP Weapons/Units/Vehicles and CWR terrains are licensed under CUP-License. CUP Terrains (Core and Maps) are licensed under APL-SA. See FAQ for more details. ©2020 Community Upgrade Project . More Information. Feedback and bug reports for CUP are welcome at CUP Issue Tracker. Please note that support will be strictly limited to issues and bugs directly relating to our official CUP content.
- United States armed forces brought to Arma 3 in full glory! Dozens of vehicles of every variety, units and weapons, all modeled and textured to the finest details and packed with features. Dozens of vehicles of every variety, units and weapons, all modeled and textured to the finest details and packed with features
- In Vorbereitung auf die Veröffentlichung der Version 2.0 haben sich viele der aktuellen Classnames geändert. Für einen möglichst reibungslosen Wechsel von Version 1.6 zu Version 2.0 seid ihr angehalten, diese zeitnah nach Veröffentlichung der neuen Version zu aktualisieren. Nachfolgend sind die Classnames ab der Version 2.0 aufgeführt
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- Arma 3 CfgVehicles Structures - Bohemia Interactive Communit
Arma 3 Rhs Weapons
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- Arma 3 Editor Tutorial #01 - Class Names im Editor finden
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[Tutorial] Classnames heraus finden - Tutorials, Downloads
- Class Names · ACE3 - The realism mod for Arma 3
- Arma 3 CfgVehicles WEST - FFAA MOD Wik
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- Steam Workshop :: NIArms All in On
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